Playable Experiences at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’19)
- Authors: Rook Liu, Claire Christopher, Chris Martens, Santiago Ontañòn, Piotr Mirowski, Kory Mathewson, Thomas Winters, Shaun Farrugia
- Publication Date: 2019-09
- Publication Venue: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainments
- Abstract: This paper describes the accepted entries to the seventh Playable Experiences track to be held at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’19). The Playable Experiences track showcases innovative complete works that are informed, inspired, or otherwise enabled by artificial intelligence.
Citation
APA
Liu, R., Christopher, C., Martens, C., Ontañón, S., Mirowski, P., Mathewson, K. W., Winters, T., & Farrugia, S. (2019). Playable Experiences at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’19). Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 15(1), 234–238.
Harvard
Liu, R. et al. (2019) “Playable Experiences at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’19),” in Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, pp. 234–238.
Vancouver
1.
Liu R, Christopher C, Martens C, Ontañón S, Mirowski P, Mathewson KW, et al. Playable Experiences at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’19). In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 2019. p. 234–8.
BibTeX
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